Ambertail Games is an independent games studio based in the heart of Belfast, Northern Ireland. We’re looking for a talented Unity Developer to help us make Amber Isle as fun and as performant as possible. As a part of our small team, you’ll become a key member in crafting what we hope will be something extraordinary.
Working within our Programming Team, you’ll help to implement content and key game systems, contribute towards improving our overall workflow, and bring something new to the team.
You will be responsible for helping to build efficient tools and systems for games and improve aspects of the game development process, while also having the freedom to explore and suggest your own ideas and approaches.
Our ideal candidate is passionate, self-motivated, and technically minded. If you enjoy in-depth systems and technical challenges, this could be the role for you!
Working with the programming team to develop new features and refine existing features for our current and future titles.
Writing efficient, clear, readable, and maintainable code.
Implementing a wide variety of game features in Unity using C#.
Building game systems that are performant across a wide range of platforms.
Debugging problems, making builds, and helping to ship successful games.
Optionally: Developing other tools outside of Unity to improve the asset pipeline for our artists. (A chance to experiment with other tools and languages).
Experience & Skills
Strong knowledge of Unity and C#.
Experience following and adhering to code and development standards.
At least one year’s experience working as a Unity Developer in the games industry.
Experience with version control.
Ability to self-manage tasks and priorities.
Ability to work efficiently and be proactive with time management.
Practical organisation skills and the ability to follow established conventions.
A great team player, willing to work collaboratively and receive feedback or guidance from the rest of the team.
Must be a UK or Ireland resident. Unfortunately, for tax reasons, we cannot accept international applicants for this role :(
Nice to Have:
Have at least one released game credit.
Experience with Unity’s Universal Render Pipeline.
Experience building editor tools for Unity.
Experience using Conventional Commits.
Knowledge and love for all things dinosaur/palaeontology is always a bonus!
Life at Ambertail
Ambertail Games prides itself on being an enthusiastic yet small studio, which allows us to invest much more into each team member. We aim to create an open and collaborative environment, and we believe that our team creates the best work when they have a range of perspectives and experiences to draw from. We want everyone on the team to feel that they’ve left their mark on the world of Amber Isle!
We’re advocates for a healthy work-life balance. We are firmly against crunch culture and believe that our team creates their best work when well-rested, relaxed and respected!
Enhanced Sick Leave up to 6 months full pay.
30 days of paid annual leave (24 for staff on four-day weeks).
Flexible working hours.
Option for four day week.
Option for remote work/WFH.
Support to learn, develop and progress skills within Ambertail Games.
We welcome and encourage applications from qualified candidates regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or maternity, religion or belief.
P.S: If you read the requirements and feel like you're almost there, or maybe you aren’t super confident or are prone to imposter syndrome and a voice is telling you to walk away - please apply anyway. None of us here are perfect geniuses or have it together 100% - we’re all just doing the best job we can, and I’m confident you can do that too.